Hexblade Invocations

Hexblade Invocationsknockback on hit with Eldritch Blast) Agonizing Blast (+Charisma modifier to Eldritch Blast) Lifedrinker (+Charisma Modifier to pact weapon attacks) Thirsting Blade (2 attacks/attack action). You gain access to invocations from the next Pact Boon, but you still have the same limit of invocations. At 11th level Eldritch Blast gets a third ray, adding another 1d10+5 damage at no cost, while the Blade Warlock must spend another Invocation on Lifedrinker, giving the bladelock a damage boost totalling up to +10 per attack, provided that you can get both Dexterity and Charisma to 20. It can take a few rounds to completely set up, but it’s still a pretty powerful combo. The mighty sword Blackrazor is the most notable of these weapons, several of which have spread across the multiverse over the ages. The Hexblade patron gives Warlocks access to medium armor, shields, and martial weapons at 1st level that other patrons don’t have and they let you use your charisma score for attacking with your Pact weapon instead of strength or dexterity. What are some good invocations for a Hexblade Warlock? Obviously there's Improved Pact Weapon, and Relentless Hex, Armor of Shadows, Mask of many Faces, and so on. The Hexblade is a Warlock subclass that was introduced to 5e in Xanathar's Guide to Everything. Turn level one spells into cantrips, pick up a free use of a 1st-level spell like Mage Armor, Speak With Animals, or Detect Magic. Pact Blade is only way to get a two-handed Hexblade weapon, plus the new Improved Pact Weapon and other invocations, along with making your weapon automatically magical to ignore nearly all resistances and immunities. Your invocation options are detailed at the end of the class description. Consider removing the following invocations in order to make them free additions to their adjacent Pact Boon Features: Thisting Blade Investment of the Chain Master Rebuke of the Talisman Book of Ancient Secrets. 10: Armor of Hexes; New Cantrip: Green-Flame Blade/Booming Blade; Your curse target now has an even harder time hitting you on top of whatever magical defenses you're wearing. There are a total of 54 Eldritch Invocations to choose from (including the options available in TCoE and XGtE ), which we’ve broken into groups according to when their prerequisites make them available to warlocks. Alternatively, invocations like Thirsting Blade and Lifedrinker will turn your Hexblade Paladin into a melee powerhouse whose damage output is difficult to match. Eldritch Invocations In your study of occult lore, you have unearthed eldritch invocations, fragments of forbidden knowledge that imbue you with an abiding magical ability. Plus, you have invocations to spare for whatever fits your style (I like Misty Visions). The hexblade paladin is one of the most beloved builds in all of Dungeons & Dragons due to its potency as well as the fact that it is a class literally dripping with flavor. Prerequisite: The Hexblade patron protective blessing. Warlock: The Hexblade. This invocation really makes the most out of a Hex Blade and is a powerful melee option. There's also the option for Hexblades to pick up the Devil's Sight invocation alongside the Darkness spell. If you cast Dispel Magic on my Gust of Wind, does that mean you're disgusting?. As a bonus action, you cause a psychic disturbance around the target cursed by your hex spell or by a warlock feature of yours, such as Hexblade's Curse and Sign of Ill Omen. Warlocks (Hexblade or otherwise) have a very limited pool of spells, and the way that Pact Magic works means that you’ll pretty much always be trying to burn the highest level spell you can at the most pivotal moment. Your Eldritch Invocations give you a chance to really customize your Warlock’s abilities. This gives us two invocations and a second Pact Slot, important parts to our toolset. Here are five of our favorite Eldritch Invocations that aren’t Agonizing Blast. Most importantly, the Hexblade’s chosen weapon is not (automatically) called a pact weapon. note: I wanted invocations that buffed other cantrips besides Eldritch Blast. I already have Thirsting Blade, Improved Pact Weapon and Eldritch Smite, and im looking to pick out the last invocation, as well as scope out which Invocations would be good at higher levels when I get more Invocations. The hexblade paladin is one of the most beloved builds in all of Dungeons & Dragons due to its potency as well as the fact that it is a class literally dripping with flavor. The Hexblade Warlock's patron exists somewhere in the Shadowfell, and it is from that place the powerful shadow weapons they wield in combat are shaped. Hexblade Warlocks bring a lot of power and versatility from the base class and amp it up with the melee combat skills of the subclass. This insane Invocation is very helpful for pushing your familiar to the endgame. " - that backs up this answer, and shows that those ranged weapons must still be exceptions unless that invocation is taken. Warlock: The Hexblade (UA) You have made your pact with a powerful, sentient magic weapon carved from the stuff of the Shadowfell. Warlock: The Hexblade You have made your pact with a mysterious entity from the Shadowfell – a force that manifests in sentient magic weapons carved from the stuff of. Other than the usual and must have bladelock invocations (smite,life drinker, pact weapon,thirster) a few stand outs are devilsight (usually a must). They also benefit a lot from Eldritch Blast, which requires a ton of Invocation support to be an absolute powerhouse. Both Hex and Hexblade’s Curse can stack damage on your multiple crossbow attacks, and the invocation Lifedrinker (+Charisma modifier in damage) only adds to this. You gain advantage on death As a bonus action, you cause frost to swirl saving throws, immunity to the frightened condition, and resistance to necrotic damage. The Hexblade: Forge a pact with a mystical force known only as "The Hexblade", gaining the ability to use Charisma for weapon attacks and other fantastic combat abilities. You also get weapon buff spells from the subclass. There are no Invocations at level 9 we really care about as a Hexblade so feel free to Levitate yourself instead or really whatever suits your fancy. You are proficient with it while you wield it. Some of the new Invocations in Tasha’s are ones that require the new Pact of the Talisman as a prerequisite in order to take them. Specifically, we’ll have Agonizing Blast so that when we open on Elite type encounters or have to battle against flying enemies staying out of. Eldritch Innvocations Pick Agonizing Blast & Devil Sight/Repelling Blast Devil Sight. On a 4 or higher, the attack instead misses you, regardless of its roll. Breaker and Banisher Prerequisite: 9th level You can cast dispel evil and good once using a warlock spell slot. Other than the usual and must have bladelock invocations (smite,life drinker, pact weapon,thirster) a few stand outs are devilsight (usually a must). Warlock: The Hexblade. To make it a pact weapon, they have to choose it with Pact of the Blade—and they can’t unless they have the Improved Pact Weapon invocation. There are no Invocations at level 9 we really care about as a Hexblade so feel free to Levitate yourself instead or really whatever suits your fancy. Hexblade Hexblade Curse Your Hexspell become more deadly and it gains additional effects described in the spell section in this document. Some invocations modify your attacks, others grant you access to powerful spells. You will see several more in this list. It grants the following benefits: 40 ft flight or swimming Using your bonus action, your familiar can attack. You can’t do so again until you finish a long rest. Those are: Repelling Blast (10-ft. Eldritch Mind: Advantage on Con saves for Concentration. Hexblade is far too reliant on Pact of the Blade to dip their toes into reading a book. Burning Mantle Prerequisite: 5th level. I already have Thirsting Blade, Improved Pact Weapon and Eldritch Smite, and im looking to pick out the last invocation, as well as scope out which Invocations would be good at higher levels when I get more Invocations. Recommended Invocations Pact of the Blade will be required if you want to use Melee as a Warlock, because melee invocations are locked behind it. Recommended Invocations Pact of the Blade will be required if you want to use Melee as a Warlock, because melee invocations are locked behind it. The mighty sword Blackrazor is the most notable of these weapons, which have been spread across the multiverse over the ages. Baleful Curse damage bonus works with each and every beam from eldritch blast. There are no Invocations at level 9 we really care about as a Hexblade so feel free to Levitate yourself instead or really whatever suits your fancy. There are a total of 54 Eldritch Invocations to choose from (including the options available in TCoE and XGtE ), which we’ve broken into groups according to when their prerequisites make them available to warlocks. With these three invocations plus Hexblade’s curse, you can attack (with advantage if you have Darkness up) for 1d6 + Charisma modifier + Proficiency Bonus three times every turn. Prerequisite: eldritch blast cantrip. However, there are a variety of differences. You have made your pact with a mysterious entity from the Shadowfell – a force that manifests in sentient magic weapons carved from the stuff of shadow. Fiendish vigor (OP until lvl4 then useless and a swap out) and eldritch mind (con saves). This is the plan I have so far. Recommended Invocations The main Invocation that the Pact of the Chain unlocks is Investment of the Chain Master from Tasha’s Cauldron of Everything. Im currently creating a Lizardfolk hexblade and im debating on what Invocations would be best suited for the build. If the target cursed by your Hexblade’s Curse hits you with an attack roll, you can use your reaction to roll a d6. Mask of Many Faces Mask of Many Faces is an extremely popular choice, once you’ve picked up Agonizing Blast. Alternatively, invocations like Thirsting Blade and Lifedrinker will turn your Hexblade Paladin into a melee powerhouse whose damage output is difficult to match. Their shadow form at lvl 18 is also awesome. What are some good invocations for a Hexblade Warlock? Obviously there's Improved Pact Weapon, and Relentless Hex, Armor of Shadows, Mask of many Faces, and so on. Hexblade’s curse already helps damage, since it adds your proficiency to the damage and lets you crit on 19 and 20. The pact of the Tome currently has four unique invocations. Hexblade Invocations? Hi All We got to 2nd level in our last session and I started looking at invocations for my half elf hexblade and I'm feeling kinda starved for interesting options. But the new invocations are as follows: Bond of the Talisman: Teleport to your talisman, or vice versa. This invocation really makes the most out of a Hex Blade and is a powerful melee option. Level 2 is a lot of bang for the buck and grab those invocations. The Hexblade Warlock is one of the hardest-hitting subclasses out there and an extremely fun gish build (a hybrid between a martial and a caster). Hexblade Warlocks bring a lot of power and versatility from the base class and amp it up with the melee combat skills of the subclass. The Hexblade patron allows a Warlock to select a weapon to grant it a variety of benefits, many of which are fairly similar to the benefits that the pact weapon of a Pact of the Blade Warlock receives. A ranged Hexblade build with a longbow or crossbow from the Improved Pact Weapon invocation can use Thirsting Blade + Lifedrink + Sharpshooter + Eldritch Smite do some serious damage. Mask of Many Faces lets you cast Disguise Self as a 1st level spell at will without using a spell slot. Warlock: The Hexblade (UA) You have made your pact with a powerful, sentient magic weapon carved from the stuff of the Shadowfell. Eldritch Smite (XGE): Expend a Warlock spell slot for 1d8 + 1d8 per spell level damage. This is the best concentration spell at this level and it might be worthy to use it under some circumstances in later levels (see Darkness bellow). There are 4 Invocations that are out for Blade. This gives us two invocations and a second Pact Slot, important parts to our toolset. Aspect of the Moon allows the Tome user to be immune to sleep, both natural and otherwise. note: I wanted invocations that buffed other cantrips besides Eldritch Blast. Warlocks (Hexblade or otherwise) have a very limited pool of spells, and the way that Pact Magic works means that you’ll pretty much always be trying to burn the highest level spell you can at the most pivotal moment. Comment: Hex is your basic Warlock spell to boost your damage, specially when you have multiple attacks. There are 4 Invocations that are out. There's also the option for Hexblades to pick up the Devil's Sight invocation alongside the Darkness spell. A ranged Hexblade build with a longbow or crossbow from the Improved Pact Weapon invocation can use Thirsting Blade + Lifedrink + Sharpshooter + Eldritch Smite do some serious damage. This gives us two invocations and a second Pact Slot, important parts to our toolset. Here are five of our favorite Eldritch Invocations that aren’t Agonizing Blast. Recommended Invocations The main Invocation that the Pact of the Chain unlocks is Investment of the Chain Master from Tasha’s Cauldron of Everything. To help you get a grip on this rather long list, we’re using the the Back Citadel color rating system:. At a maximum of 8 Invocations, assuming I got a casting staff of worth and didn't have to fight the Wizard to the death over it, my ideal Invocation list for a Hexblade looks like so: Agonizing Blast Eldritch Sight Eldritch Smite Thirsting Blade Lifedrinker Sign of Ill Omen Relentless Hex Tomb of Levistus. The only subclass that hates the Tome is Hexblade. Things like Relentless Hex allow you to keep up with your target, so you don't lose damage to not being able to reach someone. When you do so, you deal psychic damage to the cursed target and each creature of your choice within 5 feet of it. The Undying: Sworn to an undead master, you gain abilities to defy death and to keep undead at bay. Where most Warlocks tend to function as a "blaster" type character, Hexblades prefer to get up close and personal. You can choose the form that this melee weapon takes each time you create it. The shadowy force behind these weapons can. Pact of the Blade will be required if you want to use Melee as a Warlock, because melee invocations are locked behind it. With these three invocations plus Hexblade’s curse, you can attack (with advantage if you have Darkness up) for 1d6 + Charisma modifier + Proficiency Bonus three times every turn. The Hexblade Warlock is one of the hardest-hitting subclasses out there and an extremely fun gish build (a hybrid between a martial and a caster). Eldritch Invocations as Pact Boon Features Pact Boons are reliant on at least one associated Eldritch Invocation to be considered viable. If the target cursed by your Hexblade’s Curse hits you with an attack roll, you can use your reaction to roll a d6. The shadowy force behind these. Hexblade Invocations? Hi All We got to 2nd level in our last session and I started looking at invocations for my half elf hexblade and I'm feeling kinda starved for interesting options. Recommended Invocations The pact of the Tome currently has four unique invocations. Whether these were granted to you or the result of your own study, your Patron has guided you towards these abilities. The Hexblade: Forge a pact with a mystical force known only as “The Hexblade”, gaining the ability to use Charisma for weapon attacks and other fantastic. At 2nd level, you gain two eldritch invocations of your choice. Going to hexblade 10 for armor of hexes is attractive, worth going to 11 for the additional spell slot, 12 offers you the additional asi and invocation. Both Hex and Hexblade’s Curse can stack damage on your multiple crossbow attacks, and the invocation Lifedrinker (+Charisma modifier in damage) only adds to this. Warlock: The Hexblade You have made your pact with a mysterious entity from the Shadowfell - a force that manifests in sentient magic weapons carved from the stuff of shadow. When you apply Hexblade’s Curse as a bonus action you may make one attack using a weapon under the effects of Hex Warrior subclass feature as long as the target within range of your weapon. Eldritch Invocations: This is where things get fun. \$\begingroup\$ Worth mentioning Improved Pact Weapon invocation too, which includes the text "Finally, the weapon you conjure can be a shortbow, longbow, light crossbow, or heavy crossbow. You gain access to invocations from the next Pact Boon, but you still have the same limit of invocations. The Hexblade is a Warlock subclass that was introduced to 5e in Xanathar’s Guide to Everything. Agonizing blast is also eventually worth it at high lvls. Eldritch Invocations as Pact Boon Features Pact Boons are reliant on at least one associated Eldritch Invocation to be considered viable. Shadow sorcerers are kind of broken and are a good flavor fit for warlock. When you reapply Hexblade’s Curse you must use your reaction to this attack instead you must follow all the previous requirements to do so. Hexblade Warlocks bring a lot of power and versatility from the base class and amp it up with the melee combat skills of the subclass. Instead of acting as a magical multitool like other spellcasters, you want to be on the front lines of combat breaking skulls with the combat classes. Queen's Right Hand Starting at 14th level, you can channel the Raven Queen's power to slay a creature. This is the best concentration spell at this level and it might be worthy to. A ranged Hexblade build with a longbow or crossbow from the Improved Pact Weapon invocation can use Thirsting Blade +. This invocation really makes the most out of a Hex Blade and is a powerful melee option. Eldritch Adept This feat grants a single eldritch invocation. You gain advantage on death As a bonus action, you cause frost to swirl saving throws, immunity to the. Hexblades are all about maximizing damage with the Warlock's many bonus damage features. The hexblade paladin is one of the most beloved builds in all of Dungeons & Dragons due to its potency as well as the fact that it is a class literally dripping with flavor. Level 2 is a lot of bang for the buck and grab those invocations. But with that cleared up, the answer to this question becomes clear: a Hexblade can choose a ranged weapon for their Hexblade features, but that doesn't make it a pact weapon. Recommended Invocations. 10: Armor of Hexes; New Cantrip: Green-Flame Blade/Booming Blade; Your curse target now has an even harder time hitting you on top of whatever magical defenses you’re wearing. These magical secrets that your patron bestows upon your mind can grant a slew of different benefits. What are some good invocations for a Hexblade Warlock? Obviously there's Improved Pact Weapon, and Relentless Hex, Armor of Shadows, Mask of many Faces, and so on. The Hexblade: Forge a pact with a mystical force known only as “The Hexblade”, gaining the ability to use Charisma for weapon attacks and other fantastic combat abilities. Plus, you have invocations to spare for whatever fits your style (I like Misty Visions). Lifedrinker is better than Improved Divine Smites, Improved Pact Weapon is always good. With two attacks, the first attack could be used with Eldritch Smite to knock a target. Hexblade is far too reliant on Pact of the Blade to dip their toes into reading a book. First up, we have the Hexblade’s expanded spell list. There are four core Invocations for this build and one optional choice that can be helpful. Then obviously improved pact weapon to be +1, eldritch smite, thirsting blade for extra attack, and lifedrinker for more damage. note: I wanted invocations that buffed other cantrips besides Eldritch Blast. When you reapply Hexblade’s Curse you must use your reaction to this attack instead you must follow all the previous requirements to do so. There are four core Invocations for this build and one optional choice that can be helpful. A ranged Hexblade build with a longbow or crossbow from the Improved Pact Weapon invocation can use Thirsting Blade + Lifedrink + Sharpshooter + Eldritch Smite do some serious damage. You can't do so again until you finish a long rest. Also, when you roll for initiative and have no available spell slots remaining, you regain one spell slot. EB Warlock: 3 eldritch blasts with a +4 proficiency mod means you have +9 to hit with each of them doing 1d10+5 damage each time, assuming each hit and the dice average you are only doing about 33 damage in total with them, though you do have the benefit of being able to move the enemy around with a few of the EB invocations. Warlocks (Hexblade or otherwise) have a very limited pool of spells, and the way that Pact Magic works means that you’ll pretty much always be trying to burn the highest level spell you can at the most pivotal moment. 2nd False life 2nd Eyes of the Rune Keeper 5th Eldritch Smite False life -> Thirsting Blade 7th Trickster's Escape. With two attacks, the first attack could be used with Eldritch Smite to knock a target prone, then use the second attack at an advantage to get a better chance at rolling a critical hit. Hexblade Invocations? Hi All We got to 2nd level in our last session and I started looking at invocations for my half elf hexblade and I'm feeling kinda starved for interesting. Alternatively, invocations like Thirsting Blade and Lifedrinker will turn your Hexblade Paladin into a melee powerhouse whose damage output is difficult to match. Where most Warlocks tend to function as a “blaster” type character, Hexblades prefer to get up close and personal. Keep in mind you will be taking the later hexblade levels at level 18-20 as you must take the sorcerer levels first simply for the sorcerer points. As a bonus action, you cause a psychic disturbance around the target cursed by your hex spell or by a warlock feature of yours, such as Hexblade's Curse and Sign of Ill Omen. Im currently creating a Lizardfolk hexblade and im debating on what Invocations would be best suited for the build. This is entirely made possible by the fact they can use their CHA for weapon attacks. Eldritch invocations are what define the warlock from other caster class options. Master of Hexes Starting at 14th level, you can spread your Hexblade's Curse from a slain creature to another creature. Paladins swear an oath to a god or other powerful being while warlocks make a pact with other more questionable formidable entities. When you apply Hexblade’s Curse as a bonus action you may make one attack using a weapon under the effects of Hex Warrior subclass feature as long as the target within range of your weapon. Most of the Warlock Invocations allow you to cast certain spells or mimic spell effects. This feat grants a single eldritch invocation. Eldritch invocations are what define the warlock from other caster class options. Breaker and Banisher Prerequisite: 9th level You. If you're crazy you could double up on smites with the smite invocation. Your Eldritch Invocations give you a chance to really customize your Warlock's abilities. Hexblade Warlocks bring a lot of power and versatility from the base class and amp it up with the melee combat skills of the subclass. The Hexblade patron allows a Warlock to select a weapon to grant it a variety of benefits, many of which are fairly similar to the benefits that the pact weapon of a Pact of the Blade Warlock receives. We only recommend using one of them, but they all have a bit of use. What are some not-often-talked-about invocations that you feel like are stellar on a Hexblade? 7 21 21 comments Add a Comment names1 • 2 yr. Hexblade Curse - This documents make big changes to Hex spell. Recommended Invocations Pact of the Blade will be required if you want to use Melee as a Warlock, because melee invocations are locked behind it. Comment: Hex is your basic Warlock spell to boost your damage, specially when you have multiple attacks. One of a Warlock's greatest strengths in Dungeons & Dragons is their access to powerful cantrips, the most notable being Eldritch Blast. As a consolation prize, the collective pantheon of Warlock patrons have coughed up the best damage cantrip in the whole game. Spells for this build are similar to the Polearm Warlock. Pact Blade is only way to get a two-handed Hexblade weapon, plus the new Improved Pact Weapon and other invocations, along with making your weapon automatically magical to ignore nearly all resistances and immunities. Eldritch Invocations: This is where things get fun. Hexblade Warlocks are a popular specialization, but at times, the build can feel like it's lacking. Eldritch Smite : Expend a Warlock spell slot for 1d8 + 1d8 per spell level damage. Specifically, we’ll have Agonizing Blast so that when we open on Elite type encounters or have to battle against flying enemies staying out of reach, we can apply a bit more damage. Both Hex and Hexblade’s Curse can stack damage on your multiple crossbow attacks, and the invocation Lifedrinker (+Charisma modifier in damage) only adds to this. The juxtaposition of hexblade paladins. Why? Pacts invocations - This line of invocation was created basing on initial and final source for hexblade warlocks. The Hound of Ill Omen is amazing. Eldritch Invocations represent powerful bits of arcane knowledge that you have gained as a Warlock. These weapons grow stronger as they consume the life essence of their victims. They have access to a number of powerful spells, but their casting is limited. The juxtaposition of hexblade paladins. Hex Warrior The second reason Hexblade Warlock is incredibly stacked is for Hex Warrior which gives us medium armor and shields. It's totally worthy to keep it in your arsenal. Pact Magic: Warlocks have a completely unique form of magic. At a maximum of 8 Invocations, assuming I got a casting staff of worth and didn't have to fight the Wizard to the death over it, my ideal Invocation list for a Hexblade looks like so: Agonizing Blast Eldritch Sight Eldritch Smite Thirsting Blade Lifedrinker Sign of Ill Omen Relentless Hex Tomb of Levistus. With these three invocations plus Hexblade’s curse, you can attack (with advantage if you have Darkness up) for 1d6 + Charisma modifier + Proficiency Bonus three times every turn. Pact of the Blade will be required if you want to use Melee as a Warlock, because melee invocations are locked behind it. But with that cleared up, the answer to this question becomes clear: a Hexblade can choose a ranged weapon for their Hexblade features, but that doesn't make it a pact weapon. EB Warlock: 3 eldritch blasts with a +4 proficiency mod means you have +9 to hit with each of them doing 1d10+5 damage each time, assuming each hit and the dice average you are only doing about 33 damage in total with them, though you do have the benefit of being able to move the enemy around with a few of the EB invocations. Even for more melee-oriented Warlocks such as a Hexblade, Eldritch Blast is an important tool that allows them to deal consistent ranged damage whenever necessary. Official document add only first invocation, but it. One of the features of Pact of the Blade is that one can create a weapon which acts as a Magical Weapon: You can use your action to create a pact weapon in your empty hand. When you apply Hexblade’s Curse as a bonus action you may make one attack using a weapon under the effects of Hex Warrior subclass feature as long as the target within range of your weapon. Hexblade is far too reliant on Pact of the Blade to dip their toes into reading a book. Baleful Curse damage bonus works with each and every beam from eldritch blast. Initially it has 3 levels (Improved, Superior and Ultimate), but with +1 in each level to your pact weapon.